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mine2.doc
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(Comp.sys.handhelds)
Item: 2986 by ahernsd at mentor.cc.purdue.edu
Author: [Sean Ahern, aka Dynastar]
Subj: Minehunt II turbo (an HP48 game)
Date: Tue Apr 30 1991
My long-awaited rewrite of HP's minehunt game available on the
Equation Library Card. I call it: Minehunt II turbo
Ok, here is a description of the game
Minehunt II turbo
----------------------
This game is essentially a rewrite of the minehunt game that comes
on the Equation Library card. I rewrote it to have 286 little
squares, rather than only 128. It also has a help file so you can
figure out how to play the thing.
There are three programs that you should be interested in. (The
other programs in the directory are my way of implementing subroutines.)
START: This program will start a game of Minehunt II with the current
configuration. It will run a short initialization, then ask
you at what level you would like to start. In general, the
level * 10 is (for the most part) the percentage of the screen
that will be filled with mines. I will explain the difference
between the two configurations in the CONFIG description.
HELP: This file does what you would expect it to do: it tells you all
about the game, the object of the game, the movement controls,
and it even has a little subtle animation on the last screen!
You should read this file before playing the game, or you will
probably be lost.
CONFIG: You should run this program before pressing START for the first
time because I don't remember what configuration I posted the
game in. This program will give you two menu keys, NORM and
TURBO. Just press the key to configure the game.
The two configurations work like:
NORM: This configuration runs slower than the TURBO version,
but sets up sooner. Configure NORM if you want to play
right away, but don't mind a slower game.
TURBO: This configuration does a lot of the processing before you
start playing, making the game run a lot quicker, but
requiring more time to set up. Configure TURBO if
you don't mind waiting a bit and you want to play a
faster game.
Well, that's about it, oh yeah, DISCLAIMER(YAWN): I accept no responsibility
if this game crashes your memory, or if you fail your CHEM exam because you
were playing this game instead of studying, or any other consequences of
using this program.
Hope you all enjoy it!
Comments, flames, and suggestions, (or anything else you wish to send),
are welcome at ahernsd@mentor.cc.purdue.edu